๐น Neon Tiles - London Bridge
By Neon Piano
Based on the following code

๐น Neon Tiles - La Campanella
Neon Piano
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A neon-styled 4-lane rhythm game built around the centuries-old children's playground song โ "London Bridge Is Falling Down" โ the chart was transcribed directly from sheet music and runs through the full 8-bar verse top to bottom. Cyberpunk visuals with a cyanโmagenta gradient palette, ambient drifting tiles on the start and game-over screens, and the Orbitron typeface march the nursery-rhyme bridge straight into the synthwave skyline.
๐ฎ How to Play
- Tap / Click โ Tap tiles on mobile, or click them with the mouse on desktop.
- Keyboard โ Use
ASDFfor the four lanes (left โ right). - Hold notes โ For taller tiles, keep the key/finger pressed until the tile clears.
- Burst tiles โ Two tiles in the chart fire a quick off-beat 8th-note flourish from a single tap, capturing the song's "Lon-don" pickup figure.
- Pause โ
SpaceorP - Mute / Unmute โ
M - Quick start / restart โ Press
Dwhile any overlay is showing.
โจ Features
๐ต Real Score, Real Pitch
- 8 measures of melody โ a single full verse of "London Bridge Is Falling Down" (the score includes 2 verses of lyrics on the same 8 bars; the chart plays the music once).
- The original score writes the melody as 2-note chords on the treble staff; the chart extracts the soprano (top) note of every chord so the tune comes through an octave higher than a literal "first-note" import would give.
- Every note plays at its actual pitch in F major across a comfortable melodic seventh (F4 โ D5).
- Tempo is โฉ=120 in 4/4 time, with each game beat = one quarter note (500 ms) โ a brisk children's-game pulse.
๐ถ One Tile per Quarter Beat
- The chart uses quarter-note slot mode โ 1 tile = 1 quarter note โ so the visual rhythm reads exactly the way you'd count along: "Lon-don bridge is fall-ing down..." mostly one tap per syllable.
- 2 burst tiles at m1 and m5 capture the "Lon-don" โฉ.โช pickup figure: the dotted-quarter "Lon" rounds to a single quarter tile, and the off-beat 8th "don" lands as an extras flourish riding along on the next tile.
- Half-note phrase endings ("down", "fair lady") land on 2-beat hold tiles, marking the natural sentence breaks.
- The song ends on a clean F4 half + quarter rest at m8 โ a single breath of silence before the cycle restarts.
๐ Progressive Difficulty + Cycle Flash
- BPM increases by +12.5% per cycle (120 โ 135 โ 152 โ 171...). Cycle 3 already pushes into "lively march" territory.
- Each cycle is also transposed up by a whole step (2 semitones), sending the nursery rhyme into ever-higher keys.
- Cycle transition flash: every new cycle pops up a centered
CYCLE 2 / โช +2 ยท โก +12%banner with a scale-and-glow animation.
๐จ Neon Polish
- Cyan โ blue โ purple โ magenta per-lane gradient, glowing tube borders, scanline textures inside the active press zone, ambient drifting tiles behind every overlay, and an animated START button that slides down into the game.
- Visible miss feedback: red flash + dissonant low buzz with downward portamento on any miss.
- Forgiving holds (75% duration counts, soft gradient fade at the top edge) and smart lane distribution that avoids consecutive same-lane spawns.
๐ผ Scoring
- 10 points per beat cleared (so a 2-beat hold = 20), with bursts counted as a single tile.
- High score saved locally.
๐ ๏ธ Tech Stack
- Pure HTML / CSS / JavaScript, zero dependencies, single self-contained
.htmlfile โ drop it anywhere and play. - HTML5 Canvas + Web Audio API square-wave synthesis (with separate envelopes for the rapid burst sequences).
- Chart auto-generated from MusicXML via a custom Python converter, with a
--chord-pick topoption that grabs the soprano line and a quarter-note slot mode that flattens the "Lon-don" โฉ.โช figure into a clean quarter-tile + off-beat 8th burst.
๐ก Things to Try
- This is the shortest chart in the batch (8 measures, 25 tiles, 16 seconds) โ perfect for warm-up runs or for chasing a high score across many cycles.
- The two burst tiles (m1 and m5) are the song's only sub-quarter ornaments โ both fire on the "Lon-don" pickup pattern. Feel them as the song's rhythmic signature rather than as a separate mechanic.
- Because 1 tile = 1 quarter beat, the visual rhythm matches one tap per syllable for most of the song. Sing along under your breath and your fingers will follow.
- With only 16 seconds per cycle, you'll churn through cycles fast โ by cycle 4 you're at โฉ=171 and a minor third higher than where you started.
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