Whack-a-Biden Soda ๐Ÿ”จ ๐Ÿฅค

By Not Joe Biden

Not Joe Biden

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Whack-a-Trump Ah ๐Ÿ”จ ๐Ÿ˜ฎ

Whack-a-Trump Ah ๐Ÿ”จ ๐Ÿ˜ฎ

Not Donald Trump

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#biden #game

Whack-a-Biden Soda ๐Ÿ”จ ๐Ÿฅค

A single-file whack-a-mole in the same picture-book style as the other Biden Soda games. Moles pop out of a 3ร—3 grid of holes โ€” but every mole's face is a round Biden "soda" clip. Tap the moles to score, avoid the bombs, and survive as the stages speed up.

It's built from the shared whack_a_mole.html template, which already supports a circular video inside each mole. The Biden "soda" clip (VP9 + Opus, 240ร—240) was dropped into VIDEO_SRC, the title became Whack-a-Biden Soda ๐Ÿ”จ ๐Ÿฅค (font shrunk to fit the longer name), and bombs were kept as their drawn artwork so they stay easy to tell apart from the moles.

How to Play

  1. Tap the waiting mole to start.
  2. Tap moles as they pop up โ€” +10 each; chained hits build a combo.
  3. Every 10-combo refills a heart (up to 3).
  4. Don't hit the bombs (the grey ๐Ÿ’ฃ faces) โ€” each costs a heart. Letting a mole escape un-hit also costs a heart.
  5. Clearing a stage's quota advances you to a faster stage. Lose all hearts โ†’ Game Over.

Notes

  • The mole's small ears stay drawn behind the circular clip, so each one reads as a "Biden mole".
  • The face only animates when whacked. While a mole sits up it shows a frozen still frame (the video has no autoplay/loop); the instant it's whacked the clip plays through once and the "soda" voice fires together with it โ€” no more continuous looping.
  • Moles show the Biden clip; bombs keep the drawn bomb art (the template's bomb-video fallback was removed) so the two never look identical.
  • Each whacked mole says "ah." The looping face video stays muted (autoplay requires it), but the clip's audio is decoded once and played as a one-shot on every successful whack โ€” always at the clip's original pitch and speed (no combo pitch-shift). Bombs keep their own explosion sound; missing/combo cues stay on the synth palette. No background music.

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