Minecraft 6

By Just Sparrow

Just Sparrow

0 subscribers

Based on the following code

Minecraft 5

Minecraft 5

Just Sparrow

9 views · 2h ago

11 views·1h ago·Recreated 1 times

About

This project is a remix of Minecraft 5 — built by clicking "Recreate" and giving Claude (by Anthropic) an additional prompt. The flat 8×8 grid has been replaced with a procedurally generated 32×32 terrain using simplex/Perlin noise. Rolling hills are created automatically, with blocks stacked vertically based on noise height values. The terrain uses different block layers — Grass on top, Dirt just below the surface, and Stone at the deepest layers — just like real Minecraft.

Prompt Used

Based on the previous code, generate terrain procedurally instead of a flat 8×8 grid. Use a simplex noise or Perlin noise algorithm (implement in JS or import a small library) to create a 32×32 terrain with rolling hills. Stack blocks vertically based on the noise height value at each (x, z) position. Use Grass blocks on top, Dirt blocks below the surface (1-2 layers), and Stone blocks for the deepest layers.

How to Use

Movement

  • W — Move forward
  • A — Move left
  • S — Move backward
  • D — Move right
  • Space — Jump

Camera

  • Click + drag on the canvas to look around

Block Selection

  • Click an inventory slot at the bottom of the screen, or press 1 (Grass), 2 (Dirt), 3 (Stone), 4 (Wood)

Building & Breaking

  • Left-click on a block face to place the selected block type
  • Right-click on a block to remove it
  • A crosshair in the center of the screen shows where you're aiming

Explore the terrain, find a good spot, and start building!

Want to take it further? Click "Recreate" to remix — try adding water in low areas, trees on hilltops, or caves underground!

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